viernes, 18 de enero de 2008

Mortal Kombat Portable 4.1

Mortal Kombat es un mítico juego de lucha que apareció a principios de los años 90 y revolucionó el concepto que hasta entonces existía del género. Se basaba en gráficos renderizados y totalmente reales, y mostraba escenas de violencia y sangre bastante explícitas con gran crudeza.
Desde aquel primer Mortal Kombat han ido apareciendo sucesivamente diversas entregas, reediciones y versiones tanto para ordenador como para consola. Si te consideras fan de la saga, estás de enhorabuena puesto que este Mortal Kombat Project recoge, con el mismo motor gráfico del juego original, todos los personajes de la saga, para que los disfrutes en tu PC en un juego completo y totalmente gratis.

Sí sí, has oído bien: más de 30 personajes con todos sus golpes, indumentarias, fatalities y demás. Todo lo mejor de la saga Mortal Kombat, recogido en un espectacular juego gratis.
La última versión es la 4.1 que se baja desde este link.
Te conviene pasar por la página oficial del proyecto para ver las últimas novedades y visitar el foro.

Mortal Kombat Armageddon en Nintendo WII

Mortal Kombat Armageddon es el primer juego de Lucha para Nintendo Wii.

El nuevo control de mando de la consola Wii introdujo una nueva "forma de jugar" para realizar movimientos especiales y fatalities.

En este post veremos como se realizan los movimientos así como algunos fatalities de ejemplo.

Poster con todos los personajes

Esta guía en PDF publicada por Midway tiene las secuencias de movimientos para realizar los llamados "Make your own Fatality" también conocida como "Kreate-a-Fatality".

Movimientos del nuevo control


Dependiendo de la cantidad de movimientos que tenga el Fatality será clasificado de la siguiente forma:

1 - Fatality
2 - Deadly Fatality
3 - Killer Fatality
4 - Bloody Fatality
5 - Mortal Fatality
6 - Brutal Fatality
7 - Evil Fatality
8 - Vicious Fatality
9 - Savage Fatality
10 - Extreme Fatality

Ejemplos de los nuevos Fatality


Complementando el post traigo 3 imágenes oficiales de los nuevos menúes conceptuales.


Listado completo de los movimientos para realizar los Fatalities en Nintendo Wii

Normal Character Fatalities
STANDING (facing you)
To facing Away - Transition - Remote: Upper Half Circle Toward Opponent
To Kneeling - Transition - Remote: Up, Down
To Kneeling - Transition - Nunchuck: Up, Down
To Facedown - Transition - Remote & Nunchuck: Both Up, Down
Knee To The Head - Attack - Remote & Nunchuck: Both Poke, Pull
Punch 1 - Attack - Remote: Away, Toward
Punch 2 - Attack - Remote: Pull, Poke
Kick 1 - Attack - Remote: Toward, Away
Kick Low - Attack - Remote: Lower Half Circle Toward Opponent
Heart Rip - Attack - Remote: Poke, Pull
Brain Rip - Attack - Remote: Poke, Twist Counter Clockwise
Rip Out Both Ribs - Attack - Remote & Nunchuck: Both Poke 45 Degree Down, Pull 45 Degree Up
Rip Out Thigh Bone - Attack - Nunchuck: Poke, Pull
Rip Off Arm - Attack - Remote: Poke, Down
Hit With Arm - Attack - Remote: Poke, Toward
Rip Off Both Arms - Attack - Remote & Nunchuck: Both Poke, Remote Toward and Nunchuck Away
Hit With Both Arms - Attack - Remote & Nunchuck: Toward, Away
Armbreak - Attack - Remote: Upper Half Circle Away from Opponent
Head Rip Finisher - Finisher - Remote: Poke, Up
Neck Break Finisher - Finisher - Remote Pull and Nunchuck Poke, then Remote Poke and Nunchuck Pull
Spine Rip Finisher - Finisher - Remote: Poke, Twist Clockwise
Head Smash Finisher - Finisher - Remote and Nunchuck: Away then Toward Each Other (Clap)
Torso Rip Finisher - Finisher - Remote and Nunchuck: Poke, Up
1 Arm Finisher - Finisher - Nunchuck: Away, Toward
Both Arms Finisher - Finisher - Remote & Nunchuck: Both Away, Toward
Draw Sword - Remote: Poke 45 Degree Down, Pull 45 Degree Up
Slice Left Arm - Attack - Sword - Nunchuck: Down, Up
Slice Right Arm - Attack - Sword - Nunchuck: Up, Down
Impale - Attack - Sword - Nunchuck: Pull, Poke
Gut Strike - Attack - Sword - Remote: Twist Clockwise, Poke
Decapitation Finisher - Finisher - Sword - Remote: Lower Half Circle Away from Opponent
Draw Short Sword - Remote: Poke 45 Degree Down, Pull 45 Degree Up
Stab Head - Attack - Short SwdRemote: Up, Poke
Stab Gut - Attack - Short SwdRemote: Pull, poke
Slice Left Arm - Attack - Short SwdNunchuck: Up, Down
Slice Right Arm - Attack - Short SwdNunchuck: Down, Up
Impale Gut - Attack - Short SwdRemote: Lower Half Circle Toward Opponent
Impale Head - Attack - Short SwdNunchuck: Pull, Poke
Decapitation Finisher - Finisher - Short SwdRemote: Lower Half Circle Away from Opponent

STANDING (facing away)
To Facing You - Transition - Remote: Upper Half Circle Toward Opponent
To Facing You Punch - Transition - Remote: Toward, Away
To Face Up - Transition - Remote: Up, Down
Back Breaker 1 - Attack - Remote: Pull, Poke
Back Breaker 2 - Attack - Remote: Poke, Up
Arm Break - Attack - Remote: Poke, Twist Counter Clockwise
Neck Break - Attack - Remote: Lower Half Circle Away from Opponent
Brain Rip - Attack - Remote: Poke, Twist Clockwise
Heart Rip - Attack - Remote: Poke, Pull
Kick Low - Attack - Remote: Down, Up
HeadSmash Finisher 1 - Finisher - Remote & Nunchuck: Away then Toward Each Other (Clap)
HeadSmash Finisher 2 Finisher -. Nunchuck: Up, Down
Shish-Ka-Bob - Finisher - Remote & Nunchuck: Both Down, Up (sword required)

KNEELING (facing you)
To Facing You (Stand) - Transition - Remote: Down, Up
To Facedown - Transition - Nunchuck: Up, Down
Neck Break - Attack - Remote: Upper Half Circle Away
from Opponent
Head Kick - Attack - Remote: Pull, Poke
Knee to the Head - Attack - Remote: Poke, Up
Punch 1 - Attack - Remote: Away, Toward
Punch 2 - Attack - Remote: Toward, Away
Face Kick - Attack - Remote: Lower Half Circle Toward Opponent
Impale - Attack - Remote: Down, Poke (sword req'd)
Neck Break Finisher - Finisher - Remote Pull and Nunchuck Poke, then Remote Poke and Nunchuck Pull
Spine Rip Finisher - Finisher - Remote & Nunchuck: Both Down, Up
Decap Finisher - Finisher Remote: Lower Half Circle Away from Opponent (sword required)

KNEELING (facing away)
Punch - Transition - Remote: Away, Toward
To Facing Away (Stand) - Transition - Remote: Down, Up
Impale - Attack - Remote: Pull, Poke (sword required)
Head Rip Finisher - Finisher - Remote & Nunchuck: Both Down, Up

LAYING DOWN (face down)
To Facing You (Stand) - Transition - Remote: Upper Half Circle Toward Opponent
To Kneeling - Transition - Remote: Upper Half Circle Away from Opponent
Knee Drop - Attack - Remote: Poke, Down
Back Stomp - Attack - Remote & Nunchuck: Both Up, Down
Punch - Attack - Remote: Up, Down
Spine Rip Finisher - Finisher - Nunchuck: Down, Up
Head Stab Finisher - Finisher Remote: Poke 45 Degree Down, Pull 45 Degree Up (sword required)

LAYING DOWN (face up)
To Facing Away (Stand) - Transition - Remote: Down, Up
To Kneeling (Facing Away) - Transition - Remote: Poke, Up
Punch - Attack - Remote: Up, Down
Head Stomp 1 - Finisher - Remote & Nunchuck: Both Up, Down
Head Stomp 2 - Finisher - Remote & Nunchuck: Both Poke, Down
Decapitation Finisher - Finisher Nunchuck: Toward, Away (sword required)
Head Stab Finisher - Finisher Remote: Poke 45 Degree Down, Pull 45 Degree Up (sword req'd)

Boss Fatalities
STANDING (facing you)
To Facing Away - Transition - Remote: Upper Half Circle Toward Opponent
To Kneeling - Transition - Remote: Up, Down
To Facedown - Transition - Remote: Poke, Down
Crush - Attack - Remote: Toward, Away
Kick - Attack - Remote: Lower Half Circle Toward Opponent
Spin Punch - Attack - Remote: Away, Toward
Gut Punch - Attack - Remote: Pull, Poke
Knee to Chest - Attack - Remote: Poke, Up
2 Fisted Hammer - Attack - Remote & Nunchuck: Both Up, Down
Chest Punch Finisher - Finisher - Nunchuck: Pull, Poke
Uppercut Finisher - Finisher - Nunchuck: Down, Up
Head Crush Finisher - Finisher - Remote & Nunchuck: Away then Toward Each Other (Clap)
Head Kick Finisher - Finisher - Nunchuck: Poke, Up
Exploding Punch - Finisher - Remote Pull and Nunchuck Poke, then Remote Poke and Nunchuck Pull

STANDING (facing away)
To Facing You - Transition - Remote: Upper Half Circle Toward Opponent
To Face Up - Transition - Remote: Up, Down
Knee Strike - Attack - Remote: Pull, Poke
Head Pound Finisher - Finisher - Nunchuck: Up, Down
Kick Finisher - Finisher - Nunchuck: Poke, Up
Head Crush Finisher - Finisher - Remote & Nunchuck: Away then Toward Each Other (Clap)

KNEELING (facing you)
To Facing You (Stand) - Transition - Remote: Down, Up
Kick - Attack - Remote: Lower Half Circle Toward Opponent
Kick 2 - Attack - Remote: Upper Half Circle Toward Opponent
Exploding Punch Finisher - Finisher - Remote Pull and Nunchuck Poke, then Remote Poke and Nunchuck Pull
Head Crush Finisher - Finisher - Remote & Nunchuck: Away then Toward Each Other (Clap)
Head Kick Finisher - Finisher - Remote: Pull, Poke

KNEELING (facing away)
Too Facing Away (Stand) - Transition - Remote: Down, Up
Kick - Attack - Remote: Pull, Poke
Head Crush Finisher - Finisher - Remote & Nunchuck: Away then Toward Each Other (Clap)

LAYING DOWN (face down)
To Kneeling - Transition - Remote: Lower Half Circle Toward Opponent
Head Punch - Attack - Remote: Up, Down
Head Pop Finisher - Finisher - Nunchuck: Up, Down
Torso Explosion Finisher - Finisher - Remote & Nunchuck: Both Up, Down

LAYING DOWN (face up)
To Facing Away (Stand) - Transition - Remote: Down, Up
To Kneeling (Facing Away) - Transition - Remote: Lower Half Circle Toward Opponent
Knee Strike - Attack - Remote: Upper Half Circle Toward Opponent
Head Punch Finisher - Finisher - Remote: Up, Down
Both Arm Finisher - Finisher - Remote & Nunchuck: Both Up, Down

Mortal Kombat Project - Movimientos y Fatalities

Recopilación de Movimientos Especiales, Kombos, Fatalities y demás para Mortal Kombat Project.

He notado la gran dificultad que hay para encontrar estos movimientos en Internet y aproveché un rato que tenía libre para compilar esta lista.

Pueden descargar el Mortal Kombat Project Front End (4.81 Mb.) donde figura la mayor parte de la información aqui publicada.



Abreviaciones:
B = back = atrás
U = up = arriba
F = forward = adelante
D = down = abajo

HP = high punch = puño alto
HK = high kick = patada alta
LP = low punch = puño bajo
LK = low kick = patada baja

sweep = barrida de distancia
air close = al lado en el aire (o sea haciendo contacto en el aire)


Movimientos de los Personajes hasta la versión 4.1

Baraka
Spark: D,B,HP
Spin: F,D,F,LP
Shredder: B,B,B,LP
Walkin' Shredder: F,F,LP
Swipe: B+HP

Kombos:
HK,HK,B+HK
HP,HP,HP,HP
HK,HK,HP,HP,HP,HP

Finishers:
Fatality: (sweep) B,F,HP (con el update: B,B,B,HP)


Cyrax
Net: B,B,LK
Teleport: D,D,BL
Close Bomb: sostener LK,B,B,HK
Far Bomb: sostener LK,F,F,HK

Kombos:
HK,HK,B+HK
HP,HP,HP,HP,HP
HK,HK,HP,HP,HP,HP,HP

Finishers:
Fatality: (sweep) B,F,LP
Friendship: Run,Run,Run,U


Ermac
Fireball: D,B,LP (también en el aire)
Teleport Punch: D,B,HP
Telekinetic Slam: B,D,B,HK

Kombos:
HK,HK,B+HK
HP,HP,HP,HP
HK,HK,HP,HP,HP,HP

Finishers:
Fatality 1: RUN, Block, RUN, RUN HK (bien rápido y pegado al oponente)
Fatality 2: B,D,B,LK (distancia de un salto)


Hydro
Finishers:
Fatality: F,B,B,LK (distancia de un salto)
Hara Kiri: B,B,F,HK
Brutality: F,F,HP (pegado al oponente)






Jade
Boomerang: B,F,LP (también en el aire)
Upward Boomerang: B,F,HP
Downward Boomerang: B,F,LK
Returning Boomerang: B,B,F,LP
Glow Kick: D,F,LK
Projectile Shield: B,F,HK

Kombos:
HK,HK,HK,HK
HP,HP,HP,HK,HK,HK,HK

Finishers:
Fatality: (cerca) Run,Run,Run,BL,Run


Jax
Missile: B,F,HP
2 Missiles: F,F,B,B,HP
Dash Punch: F,F,HK
Gotcha Grab: F,F,LP (seguir con LP)
Ground Pound: sostener LK (3 segundos), soltar LK

Kombos:
HK,HK,B+HK
HP,HP,BL,LP,B+HP
HK,HK,D+HP,HP,BL,LP,B+HP

Finishers:
Fatality: (cerca) Hold HP,F,F,soltar HP


Johnny Cage
High Ball: F,D,B,HP
Low Ball: B,D,F,LP
Shadow Uppercut: B,D,B,HP
Shadow Kick: B,F,LK

Kombos:
HK,HK,D+HK
HK,HK,B+HK
HP,HP,HP
HK,HK,HP,HP,HP

Finishers:
Fatality: (cerca) F,F,HP (con el update: F,F,D,U)


Kabal
Spin: B,F,LK
Fireball: B, B, HP (también en el aire)
Ground Blade: B,B,B, Run

Kombos:
LK,LK,B+HK
HP,HP,HP,D+HP
LK,LK,HP,HP,HP,D+HP


Kano
Knife Uppercut: D,F,HP
Knife Toss: D,B,HP
Choke: D,F,LP
Air Throw: (air close) BL
Cannonball: sostener LK (3 segundos), soltar LK
Upwards Cannonball: F,D,F,HK

Kombos:
HK,HK,HK,HK
HP,HP,HP,HP
HK,HK,HK,HP,HP,HP,HP

Finishers:
Fatality: B,D,F LP (pegado al oponente)


Kitana
Fan Toss: F,F,LP
Fan Lift: B,B,B,HP
Square Wave Punch: D,B,HP
Swipe: B+HP

Kombos:
HK,HK,HK,HK
HP,HP,HP,HK,HK,HK,HK

Finishers:
Fatality: (cerca) F,D,F,HK
Animality: (a 1 paso) D,D,D,Run


Kung Lao
Hat Toss: B,F,LP
Drop Kick: D+HK (en el aire)
Spin: F,D,F,LK
Teleport: D,U

Kombos:
HK,HK,HK,HK
HP,HP,HP,HP,HK,HK,HK,HK


Liu Kang
Fireball: F,F,HP (también en el aire)
Low Fireball: F,F,LP
Dragon Kick: F,F,HK
Bike Kick: sostener LK (3 segundos), soltar LK
Red Bike Kick: sostener LK (3 sec), B,F, soltar LK

Kombos:
LK,LK,LK,LK
HP,HP,HP,LK,LK,LK,L


Mileena
Sai Shot: sostener HP (1 segundo), soltar HP (también en el aire)
Teleport Kick: F,F,LK
Roll: B,B,D,HK

Kombos:
HK,HK,HK,HK
HP,HP,HP,HK,HK,HK,HK


Nightwolf
Arrow: D,B,LP
Hatchet Uppercut: D,F,HP
Reflect Glow: B,B,B,HK
Shoulder: F,F,LK
Red Shoulder: B,B,F,HK

Kombos:
HK,HK,B+HK
HP,HP,LP,HK
HP,HP,LP,Hatchet Uppercut,Hatchet Uppercut
LK,HP,HP,LP,Hatchet Uppercut,Hatchet Uppercut


Noob Saibot
Fireball: D,F,LP
Teleport Throw: D,U
Teleport: B.B,B
Self Projectile: F,F,HP

Kombos:
LK,LK,LK,LK
HP,HP,HP,HP
LK,LK,LK,HP,HP,HP,HP


Rain
Fireball: D,F,HP
Lightning: B,B,HP

Kombos:
HK,HK,B+HK
HP,HP,HP,HP
HP,HP,HP,HK,HK,B+HK



Raiden
Lightning: D,F,LP
Reverse Lightning: D,B,LP
Superman: B,B,F (también en el aire)
Shocker: (cerca) sostener HP (3 segundos), soltar HP
Teleport: D, U

Kombos:
HK,HK,B+HK
HP,HP,HP,HP,HP
HK,HK,HP,HP,HP,HP,HP

Finishers:
Fatality: (desde cualquier lado) F,F,LP


Reptile
Acid Spit: F,F,HP
Fast Forceball: F,F,LP
Slow Forceball: B,B,LP
Slide: LP+LK
Invisibility: D,D,HK
Run and Elbow: B,F,LK

Kombos:
HK,HK,B+HK
HP,HP,HP,HP
HK,HK,HP,HP,HP,HP

Finishers:
Fatality: (a 1 paso) D,U


Scorpion
Spear: B,B,LP (también en el aire)
Teleport Punch: D,B,HP
Flying Punch: D,F,HP
Air Throw: (air close) BL

Kombos:
HK,HK,B+HK
HP,HP,HK,HK,B+HK
LK,LK,LK,LK

Finishers:
Fatality: U,U (distancia de un salto) (se puede hacer sosteniendo defensa)


Sektor
1 Missile: F,F,LP
2 Missiles: B,B,F,LP
Homing Missile:- D,B,HP
Teleport Uppercut: F,F,LK (también en el aire)

Kombos:
HK,HK,B+HK
HP,HP,HP,HP,HP
HK,HK,HP,HP,HP,HP,HP

Finishers:
Fatality: (saltar) F,F,F,B,BL
Animality: (cerca) F,F,D,U


Shang Tsung
1 Fireball: B,B,HP
2 Fireballs: B,B,F,HP
3 Fireballs: B,B,F,F,HP
Wall stomp: F,B,LP
Ground Fireballs: F,B,B,LK

Kombos:
HK,HK,B+HK
HP,HP,HP,HP
HK,HK,HP,HP,HP,HP


Sheeva
Fireball: D,F,HP (también en el aire)
Teleport Stomp: D,U
Ground Pound: B,D,B,HK

Kombos:
HK,HK,HK,HK
HP,HP,HP,HP
HK,HK,HK,HP,HP,HP,HP


Sindel
Fireball: F,F,LP
2 Fireballs: B,B,F,LP
Air Fireball: D,F,LK
Fly: B,B,F,HK
Scream: F,F,F,HP

Kombos:
LK,LK,B+HK
HP,HP,HP,D+HP
LK,LK,HP,HP,HP,D+HP


Smoke
Spear: B,B,LP
Teleport Uppercut: F,F,LK
Air Throw: (air close) BL
Invisibility: D,D,D (con el update: D,D,HK)

Kombos:
HK,HK,B+HK
HP,HP,HP,HP,HP
HK,HK,HP,HP,HP,HP,HP

Finishers:
Fatality: (sweep) D,D,F,U (incompleto)
Animality:(distancia de un salto) D,F,F


Sonya
Ring Toss: D,F,LP
Leg Grab: LP+LK
Square Wave Punch: F,B,HP
Upward Bike Kick: B,B,D,HK

Kombos:
HK,HK,HK,HK
HP,HP,HP,HP
HK,HK,HK,HP,HP,HP,HP


Stryker
Trip: F,B,LP
Toss: F,F,HK
Gun: B,F,HP
Low Grenade: D,B,LP
High Grenade: D,B,HP

Kombos:
LK,LK,B+HK
HP,HP,HP,D+HP
LK,LK,HP,HP,HP,D+HP

Finishers:
Hara Kiri: D,B,F,HP


Classic Sub-Zero
Freeze: D,F,LP
Slide: LP+LK
Ground Freeze: D,B,LK

Kombos:
HK,HK,B+HK
HP,HP,HP,HP
HK,HK,HP,HP,HP,HP

Finishers:
Fatality: (cerca) F,D,F,HP


Sub-Zero
Freeze: D,F,LP
Slide: LP+LK
Ice Clone: D,B,LP
Ice Shower: D,F,HP

Kombos:
HK,HK,B+HK
HP,HP,HP,HK

Finishers:
Fatality 1: (sweep) B,B,B,Run
Fatality 2: (cerca) F,F,F


Goro
Fireball: B,B,B,LP
Spin: B,B,F,HK






Motaro
Fireball: D,B,HP
Teleport: D,U
D,D,LK
F,F,HK






Kintaro
Fireball: B,B,F,HP
Teleport Stomp: D,U







Shao Kahn
Hammer: B,F,HP
Fireball: B,B,F,LP
Arrow: B,B,LK
Grab and Smack: F,F,HP
Shoulder: F,F,LP
Upwards Shoulder: F,F,HP

Kombos:
HP,HP,HP
HK,HK,HP,HP,HP

Finishers:
Fatality: (a dos pasos) D,F,LP